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The Major Powers of the world as we currently know them have disintegrated into bickering economic and military regions. The United Nations has disappeared, and an organisation with far sharper teeth referred to simply as "The World Market" has taken its place. Individual Regions are left to fight for power to dominate their neighbours, their countries, their continents, and then the world.

  • Revolutionary campaign system, featuring over 40 game scenarios and over 200 possible starting regions from virtually anywhere in the world
  • Sophisticated Military Strategy and Tactical Command System where you can control battalions directly or give them autonomy by handing control to your military leaders (AI)
  • Resource Realism - Not a "Chop Trees / Mine Gold" simplicity but instead the ability to control the manufacturing, consumption, and export of 11 key commodities
  • Hundreds of detailed and accurate Military Units to control (Reviewed by active US Military Personnel and Consultants to Foreign Militaries)
  • Economic and Political Model - An incredibly detailed yet easy to manage model with AI Cabinet Ministers that have selectable personalities
  • "Real Time" or "Turn Based" modes for different play styles
  • Flexible Diplomatic Interface that leaves everything on the table during negotiations
  • Map and Scenario Editor - Supports Real or User Created Backgrounds adding to the incredible replayability
  • Multiplayer support for up to 16 players over LAN or Internet

MINIMUM SYSTEM REQUIREMENTS: WindowsR 98/Me/2000/XP; Pentium II 400MHz (Pentium III 800 Recommended); 128MB RAM; 3D AGP Graphics Card with 8MB Video RAM (32MB Video RAM Recommended); DirectX 8.1 or Higher; DirectX Compatible Sound Card; 4X CD-ROM Drive

 
Published by Lago S.r.l. © 2006 ©2005 Strategy First Inc. All rights reserved. Supreme Ruler 2010 is a trademark of BattleGoat Studios Inc. All rights reserved. All other trademarks and copyrights are the properties of their respective owners.
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